One&Only Aplzpedia

Furniture Exp

 Below show the cap exp gain for Insighter and Owner.
 (Exp from furniture is outdated as of Sep'11 patch)

 H Decor items

 I.Lv I.Name H.VI.Exp
O.Exp I(new) O(New)
 1 Decorative / Patterned Curtain 4/0 8 9  
 1 Stars and Stripes (July '11)
 1/0 8 9  
 1 Statue of Liberty (July '11)
 1/0 8 9  
 1 Uncle Sam (July '11)
 1/0 8 9  
 1 Korean Flag (Dec '11) 1/0 8 9  
 1 Skuld Model (Feb '12)
 1/0    
 1 Urd Model (Feb '12)
 1/0    
 1 Verdandi Model (Feb '12)
 1/0    
 1 Skuld Statue (Feb '12)
 1/0    
 1 Urd Statue (Feb '12)
 1/0    
 1 Verdandi (Feb '12)
 1/0    
 3 Floral / Tartan / Patchwork Curtain 4/0 20 24  
 5 Drapes 5/0 35 42  
 7 Silk Curtain 5/0 57 68 128 154
 9 Large Bunny Doll 6/0 103 123  
 11 Still-Life / Flowerpot Painting 0/7 140 168  
 13 Picture of Fruit / Scenic Painting 0/8 183 219  
 15 Picture of a Dog 0/8 269 322  
 17 Large Lantern 9/0 329 394  
 19 Elephant Bush 0/10 399 478  
 21 Small Rug 11/0 536 643  
 23 Mini Lamp 12/0 632 758  
 25 Daisy Vase 0/13 742 890  
 27 Rabbit Dolls 14/0 948 1137  
 29 Small Lantern 15/0 1092 1310  
 31 Round Rug 16/0 1253 1503  
 31 Jack-O'-Latern (June '11)
 16/0 1253 1503  
 31 Christmas Tree (Dec '11)
 0/16 1253 1503  
 33 Square Rug 17/0 1547 1856  
 35 Large Floor Lamp 18/0 1753 2103  
 35 Ghost (June '11)
 17/0 1753 2103  
 37 Traditional Floor Lamp 19/0 1982 2378  
 37 Snowman (July '11)
 18/0 1982 2378  
 38 Dachshund Doll 19/0 2178 2613  
 39 Purple / Green / Red Desk Lamp 20/0 2389 2866  
 41 Traditional Lantern 21/0 2675 3210  
 43 4-Friends / Acong / Goonzu Pictures 0/23 2991 3589  
 43 Bread Basket (July '11)
 0/22 2991 3589  
 45 Teddy Bear 24/0 3539 4246  
 45 Fruit Basket (July '11)
 0/24 3539 4246  
 47 Large Goldcrest 0/26 3928 4713  
 48 Monkey Doll 26/0 4253 5103  
 49 Small Goldcrest 0/27 4351 5221  
 51 Novel 0/28 5074 6088  
 52 Giraffe Doll 29/0 5193 6231  
 53 Muffin Platter 0/30 5599 6718  
 55 Bobbing Plant 0/31 6181 7417  
 57 Large Poinsettia 0/33 7160 8592  
 59 Small Poinsettia 0/34 7895 9474  
 61 Broadleaf Tree 0/35 8707 10448  
 61 Party Balloon / Candles  0/35 8707 10448  
 63 Mini Herbs 0/36 10015 12018  
 65 White / Blue / Pink Desk Lamp 37/0 10994 13192  
 67 Checkered Mini Vase / Flowerpot 0/38 12042 14450  
 69 Acong Doll 41/0 13692 16430  
 71 Doll Lamp 43/0 14901 17881  
 73 Herb Plant 0/44 16197 19436  
 75 Small Herb Plant 0/45 18271 21925  
 77 Hero's / Male Mercs Portrait 0/50 19851 23821  
 79 Heroine's / Female Mercs Portrait 0/50 21597 25916  
 81 Bear Flowerpot 0/53 24360 29232  
 83 Dancing Acong 55/0 26572 31886  
 85 Marble Fireplace 58/0 29069 34882  
 87 Vintage LP Player 0/60 32946 39535  
 89 Tropical Aquarium 63/0 36232 43478  
 91 Bird Cage 65/0 39961 47953  
 93 Antique Wall Clock 0/68 45544 54652  
 95 Marble Wall Fountain 70/0 50423 50507  
 97 Music Jewelry Box 0/73 55935 67122  

 H Furniture items

 I.Lv I.Name H.V I.Exp O.Exp I(New) O(New)
 0 Housewarming Bed / Chair / Sofa / Dinner Table  3/0 6 7  
 0 Housewarming Side Table / Armoire / Bookcase  0/3 6 7  
 1 Provence Shelf 0/12 8 9  
 3 Provence Tea Table 12/0 20 24  
 5 Provence Chair 14/0 35 42  
 7 Provence Side Table 0/7 57 68  
 9 Provence Desk 0/14 103 123  
 11 Provence Bed 18/0 140 168  
 13 Provence Bookcase 0/18 183 219 397 476
 15 Provence Sofa 18/0 269 322 583 700
 17 Provence Dinner Table 20/0 329 394  
 19 Provence Cabinet 0/11 399 478  
 21 Provence Armoire 0/12 536 643 1140 1368
 23 Provence Pantry 0/12 632 758  
 25 Provence Hutch 0/12 742 890  
 27 Brown / Sage / Green / Purple / Tartan Bed 26/0 948 1137  
 29 Brown / Sage / Green / Purple / Tartan Sofa 26/0 1092 1310  
 30 Dog Desk 0/32 1222 1466  
 31 Vintage Armchair 32/0 1253 1503  
 32 Book-Shaped Shelf 0/33 1394 1672  
 33 Vintage Stool 32/0 1547 1856  
 34 Picnic Table 0/35 1587 1904  
 35 Vintage Sofa 40/0 1753 2103  
 36 Yin-Yang Bookcase 0/42 1934 2320  
 37 Vintage Bed 40/0 1982 2378  
 38 Shaped Chair 41/0 2178 2613  
 39 Vintage Nightstand 44/0 2389 2866  
 40 Shaped Desk 0/40 2447 2936  
 41 Vintage Tea Table 44/0 2675 3210  
 42 Fruit Dinner Table 49/0 2921 3505  
 43 Antique / Wooden Shelf 0/40 2991 3589  
 44 Tetromino Armoire 0/28 3256 3907  
 44 Fluorescent Jelly Sofa 49/0 3256 3907  
 45 Antique / Wooden Tea Table 48/0 3539 4246  
 46 Vacation Bed 51/0 3623 4347  
 47 Antique / Wooden Chair 48/0 3928 4713  
 48 Bench Shelf 0/44 4253 5103  
 49 Antique / Wooden Desk 0/48 4351 5221  
 50 House Bookcase 0/57 4700 5640  
 51 Antique / Wooden Side Table 0/24 5074 6088  
 52 Clover Dinner Table 60/0 5193 6231  
 53 Antique / Wooden Bed 62/0 5599 6718  
 55 Antique / Wooden Bookcase 0/62 6181 7417  
 57 Antique / Wooden Sofa 62/0 7160 8592  
 59 Antique / Wooden Dinner Table 68/0 7895 9474  
 61 Antique / Wooden Cabinet 0/37 8708 10448  
 63 Antique / Wooden Armoire 0/40 10015 12018  
 64 Oriental Shelf 0/58 10271 12325  
 65 Antique / Wooden Pantry 0/40 10994 13192  
 65 Oriental Nightstand 60/0 10994 13192  
 66 Oriental Tea Table 62/0 11755 14106  
 67 Antique / Wooden Hutch 0/40 12042 14450  
 67 Oriental Chair 64/0 12042 14450  
 68 Oriental Desk 0/66 12847 15416  
 69 Oriental Armchair 68/0 13692 16430  
 69 Traditional Shelf 0/62 13692 16430  
 70 Oriental Side Table 0/35 14007 16808  
 71 Oriental Stool 72/0 14901 17881  
 71 Traditional Tea Table 62/0 14901 17881  
 72 Mediterranean Shelf 0/74 15841 19009  
 72 Oriental Bed 74/0 15841 19009  
 73 Mediterranean Nightstand 76/0 16197 19436  
 73 Oriental Bookcase 0/76 16197 19436  
 73 Traditional Chair  72/0 16197 19436  
 74 Mediterranean Tea Table 78/0 17205 20646  
 74 Oriental Sofa 78/0 17205 20646  
 75 Mediterranean Chair 80/0 18271 21925  
 75 Oriental Dining Table 80/0 18271 21925  
 75 Traditional Desk 0/72 18271 21925  
 76 Mediterranean Desk 0/82 18696 22435  
 76 Oriental Cabinet 0/41 18696 22435  
 77 Mediterranean Armchair 84/0 19851 23821  
 77 Oriental Armoire 0/42 19851 23821  
 77 Traditional Armchair 72/0 19851 23821  
 78 Mediterranean Side Table 0/43 21078 25293  
 78 Oriental Pantry 0/43 21078 25293  
 79 Mediterranean Stool 88/0 21597 25916  
 79 Oriental Hutch 0/44 21597 25916  
 79 Traditional Side Table 0/36 21597 25916  
 80 Fantasy Shelf 0/90 22936 27523  
 80 Mediterranean Bed 90/0 22936 27523  
 81 Fantasy Nightstand 92/0 24360 29232  
 81 Mediterranean Bookcase 0/92 24360 29232  
 81 Traditional Stool 72/0 24360 29232  
 82 Fantasy Tea Table 94/0 25003 30003  
 82 Mediterranean Sofa 94/0 25003 30003  
 83 Fantasy Chair 96/0 26572 31886  
 83 Mediterranean Dining Table 96/0 26572 31886  
 83 Traditional Bed 92/0 26572 31886  
 84 Fantasy Desk 0/98 28263 33915  
 84 Mediterranean Cabinet 0/49 28263 33915  
 85 Fantasy Armchair 100/0 29069 34882  
 85 Mediterranean Armoire 0/50 29069 34882  
 85 Traditional Bookcase 0/92 29069 34882  
 86 Fantasy Side Table 0/51 30939 37126  
 86 Mediterranean Pantry 0/51 30939 37126  
 87 Fantasy Stool 104/0 32946 39535  
 87 Mediterranean Hutch  0/52 32946 39535  
 87 Traditional Sofa 92/0 32946 39535  
 88 Fantasy Bed 106/0 34989 41986  
 89 Fantasy Bookcase 0/108 36232 43478  
 89 Traditional Dinner Table 102/0 36232 43478  
 90 Fantasy Sofa 110/0 38641 46369  
 91 Fantasy Dining Table 112/0 39961 47953  
 91 Traditional Cabinet 0/56 39961 47953  
 92 Fantasy Cabinet 0/57 42654 51184  
 93 Fantasy Armoire 0/58 45544 54652  
 93 Traditional Armoire 0/61 45544 54652  
 94 Fantasy Pantry 0/59 48194 57832  
 95 Fantasy Hutch 0/60 50423 60507  
 95 Traditional Pantry 0/61 50423 60507  
 97 Traditional Hutch 0/61 55935 67122  

 H Finish items

 I.Lv I.Name H.V
 1 Simple Wallpaper 1/0
 3 Wave Wallpaper 1/0
 7 Stripe Wallpaper 1/0
 9 Natural Wallpaper 1/0
 13 Classic Wallpaper 2/0
 15 Wainscot Wallpaper 2/0
 19 Camouflage Wallpaper 2/0
 21 Noblesse Wallpaper 2/0
 25 Knotted Wallpaper 2/0
 27 Avant-garde Wallpaper 2/0
 31 Framed Wallpaper 2/0
 33 Petal Wallpaper 2/0
 37 Flower Wallpaper 3/0
 39 Ethnic Wallpaper 3/0
 43 Wood Wallpaper 3/0
 45 Floral Wallpaper 3/0
 49 Brick Wallpaper 3/0
 51 Zebra Wallpaper 3/0
 55 Chic Wallpaper 3/0
 57 Patchwork Wallpaper 3/0
 61 Grated Wallpaper 4/0
 63 Classy Wallpaper 4/0
 67 Atlantica Wallpaper 4/0
 69 Scarlet / Orange Crosshatch / Emoticon Wallpaper 4/0
 73 Brown / Green Crosshatch / Emoticon Wallpaper 4/0
 75 Blue / Violet Crosshatch / Emoticon Wallpaper  4/0
 79 Dalmatian / Giraffe Wallpaper 4/0
 81 Veneer Wallpaper 4/0
 85 Noble Wallpaper 5/0
 87 Sky Wallpaper 5/0
 91 Night Wallpaper 5/0
 93 Earthen Wallpaper 5/0
 97 Forest Wallpaper 5/0
 5 Parquet Floor 1/0
 11 Rectangular Floor 1/0
 17 Checkered Floor 2/0
 23 Rug Floor 2/0
 29 Wooden Floor 2/0
 35 Hardwood Floor 2/0
 41 Carpet Floor 3/0
 47 Noble Floor 3/0
 53 Simple Floor 3/0
 59 Granite Floor 3/0
 65 Fabric Floor  4/0
 71 Linoleum Floor 4/0
 77 Red / Orange / Lemon Tile Floor 4/0
 83 Green / Blue / Purple Tile Floor 4/0
 89 Forest Floor 5/0
 95 Marble Floor 5/0

 I.Lv : Item Insight Level
 I.Name : Item Name
 H.V : Home Value (Comfort/Culture)
 I.Exp : Insighter's Experience
 O.Exp: Owner's Experience

Facility Experience Table

 Below show the cap experience gain from insighting and facility yielding.

 I./L.Lv I.Exp L.Exp
 1 52 8
 2 57 12
 3 78 20
 4 103 22
 5 110 35
 6 140 52
 7 175 57
 8 183 78
 9 223 103
 10 269 110
 11 278 140
 12 329 175
 13 387 183
 14 399 223
 15 464 269
 16 536 278
 17 552 329
 18 632 387
 19 722 399
 20 742 464
 21 840 536
 22 948 552
 23 974 632
 24 1092 722
 25 1222 742
 26 1253 840
 27 1394 948
 28 1547 974
 29 1587 1092
 30 1753 1222
 31 1934 1253
 32 1982 1394
 33 2178 1547
 34 2389 1587
 35 2447 1753
 36 2675 1934
 37 2921 1982
 38 2991 2178
 39 3256 2389
 40 3539 2447
 41 3623 2675
 42 3928 2921
 43 4253 2991
 44 4351 3256
 45 4700 3539
 46 5074 3623
 47 5193 3928
 48 5599 4253
 49 6033 4351
 50 6181 4700
 51 6654 5074
 52 7160 5193
 53 7343 5599
 54 7895 6033
 55 8486 6181
 56 8708 6654
 57 9342 7160
 58 10015 7343
 59 10271 7895
 60 10994 8486
 61 11755 8708
 62 12042 9342
 63 12847 10015
 64 13692 10271
 65 14007 10994
 66 14901 11755
 67 15841 12042
 68 16197 12847
 69 17205 13692
 70 18271 14007
 71 18696 14901
 72 19851 15841
 73 21078 16197
 74 21597 17205
 75 22936 18271
 76 24360 18696
 77 25003 19851
 78 26572 21078
 79 28263 21597
 80 29069 22936
 81 30939 24360
 82 32946 25003
 83 34989 26572
 84 36232 28263
 85 38641 29069
 86 39961 30939
 87 42654 32946
 88 45544 34989
 89 48194 36232
 90 50423 38641
 91 53888 39961
 92 55935 42654
 93 59802 45544
 94 63946 48194
 95 68360 50423
 96 - 53888
 97 - 55935
 98 - 59802
 99 - 63946
 100 - 68360

 I./L.Lv : Insight/Life Skill Level
 I.Exp : Insight Experience
 F.Exp : Facility skill Experience

Facility Maintenance

 Below show the cost and recovery rate of yield on facility.

 F.L F1.Cost F1.Amt F2.Cost F2.Amt
 0-9 9000 0.5% 45000 1.5%
 10-19 16500 0.9% 82500 2.7%
 20-29 25000 1.4% 125000 4.2%
 30-39 40000 2.3% 200000 6.8%
 40-49 50000 2.8% 250000 8.3%
 50-59 62500 3.5% 312500 10.5%
 60-69 100000 5.5% 500000 16.5%
 70-79 135000 7.5% 675000 22.5%
 80-89 200000 10.5% 1000000 31.5%
 90-99 350000 20.0% 1750000 60.0%
 100 500000 25.0% 2500000 75.0%

 F.Lv : Facility's Level
 F1.Cost : Function 1's Cost
 F1.Amt : Function 1's Amount
 F2.Cost : Function 2's Cost
 F2.Amt : Function 2's Amount

 Below show a table of min / max of Yield % reduction per use.

 L.Lv MinMax
 1-9 0.1 0.1
 10-19 0.1 0.2
 20-29 0.2 0.3
 30-39 0.3 0.4
 40-49 0.4 0.5
 50-59 0.5 0.6
 60-69 1.0 1.1
 70-79 1.5 1.5
 80-89 2.1 2.1
 90-99 3.9 4.0
 100 5.0 5.0

 L.Lv : Life Skill Level
 Min : Minimum deduction
 Max : Maximum deduction

Type of yield

 Below show the chart of the yield depending on skill / facility whichever the lower value.

 F.Name -29 -59 -89 -100
 Farm Brown Rice Quality Brown Rice Rare Brown Rice Precious Brown Rice
 Herb Garden Mint Quality Mint Rare Mint Precious Mint
 Lumberyard Ginkgo
 Lumber
 Quality Ginkgo
 Lumber
 Rare Ginkgo
 Lumber
 Precious Ginkgo
 Lumber
 Mine Magnetite Quality Magnetite Rare Magnetite Precious Magnetite

 Yield amount increase with skill too.

Expedition

The base number of battle start with 10 for house and 20 for mansion. With home value added from the house add-on, you can get additional battles on each trip. Cap at 60 battles.

E.g. 15 battles with a house of with just a provence bed (18) and provence dinner table (20).

 Home Value
 Number of battle added
 1~100 +5
 101~300 +10
 301~500 +15
 501~1000 +20
 1001~1500 +25
 1501~2000 +30
 2001~2500 +35
 2501~ +40

Please note that the life potion used on the team is the same as you are currently using even thou they are low in level. E.g. you are using a lv 60s team, but you will need to use Life Potion [IV] as your main is level 112.

Expendition takes 30 minutes to travel to reach battle field and 30 minutes back to Rome. A total of 1 hour travelling excluding the time on fights which varies.

You are advise to use health potion and mana potion instead, rather than they consume a exlier on any they lost which is more expensive. Some people prefer without potions, just life potion which res merc after each battle. This keep them away from using potions during battle.

You can observe their fight with the expedition menu which you send them out with.

If you have blessing license, they will also be using the buff from it.

You cannot send back your expedition half way through the run, so don't send out merc you need in the next 1 hour+ if you wanna use them.

Another thing, equip does lose durabilty in expendition as well.

Merc. Energy / Exp. Gain

 Below show the energy gain multiplier per element atlas given to Merc. as gift.

 I.Name I.Value
 Earth Element 0.25
 Sea Element 1
 Flame Element 2
 Storm Element 5
 Atlas Ore Fragment (Removed as of Sept '11 patch) -

 Below show the list of element / atlas needed to raise Artisan / Chef skill.

 Lv I.Name I.Value
 1 - Free
 2-10 Sea Element
 7
 11-20 Sea Element 14
 21-30 Sea Element 21
 31-40 Sea Element 28
 41-50 Sea Element 35
 51-60 Atlas Ore Fragment
 8
 61-70 Atlas Ore Fragment 10
 71-80 Atlas Ore Fragment -
 81-90 Atlas Ore Fragment 11
 91-100 Atlas Ore Fragment -

 Below show the experience gain per element / atlas given to Merc. as gift.

 I.Name Exp
 Earth Element 50,000
 Sea Element 200,000
 Flame Element 400,000
 Storm Element 1,000,000
 Atlas Ore Fragment (Removed as of Sept '11 patch) 1,000,000

 I.Name : Item Name
 Exp : Experience gain

Energy: 1.3 x # of elements x element value
Gift Exp Bonus: [(homevalue / 100) + 1]%
Rest Exp Bonus: [(homevalue / 50) + 1]%

The artisan / chef's craft are raise with 10 sea elements for lv 1-10, 20 sea elements for lv 11-20 etc..

Merc only start asking for atlas ore fragment at lv 95+ (not confirm) and crafter at lv 50+ skill. I'm not sure about the energy gain from elements is fix?

Feast bonus

 Below show the bonus from consuming feast.

 F.Type C.Lv Atk Def Dur Vial H.pts Bonus
 [Common] Afternoon Tea Party 10 15% 5% 60 mins 1 5 Vital Force
 [Common] French Cuisine Feast
 40 15% 5% 60 mins
 1 5 Vital Force
 [Common] Nouvelle Cuisine Feast
 50 35% 10% 100 mins 4 50 Vital Force
 [Common] Nuvo Cuisine  60 15% 5% 60 mins
 1 5 Vital Force
 [Common] Royal Supper Feast  30 30% 5% 60 mins
 3 15 Vital Force
 [Common] Sushi Feast  20 20% 5% 80 mins 2 10 Vital Force
 [Common] Christmas Feast
 - 15% 10% 40 mins
 1 - -
 [Guild] Feast with Friends - - 20% 120 mins - 2 -
 [Guild] Feast of Unity
 - 20% 10% 60 mins - 2 -
 [Mentor] Feast with Mentor - 10% 5% 120 mins - 1 -
 8897-Item:None - - - - - - -
 Independence Day Feast (Event)
 - 30% 5% 60 mins - 15 Vital Force
 [Common] Valentine's Delicacy -  20% 5% 80 mins
 - 10 Vital Force
 [Common] Hot Chocolate Feast - 15% 5% 60 mins
 - 5 Vital Force
 Soccer Feast (No Trade)
 - 30% 5% 60 mins
 - - -
 [Referral] Helpful Supper(No Trade) - 20% - 60 mins
 1 5 -

 F.Type : Feast Type
 C.Lv : Food Craft Level
 Atk : Attack
 Def : Defense
 Dur : Duration
 Vial : Secret Vial of Youth [1 Yr]
 H.pts : Home points

Each feast overwrite each other upon the new one is use.
Common overwrite common.
Ind. Feast overwrite Guild/Mentor
Note that Nation/Friend can't consume Mentor feast.
Guild feast has 15 slots while any other have 10 slots for consumption.
Common feast from player craft (house), Guild feast from Pointry (guild points) and Event feast from Guide Acong (during event).

Comparison of House vs Mansion

 Below show some different between the 2 tier of houses.

 House Mansion
 Fixed design (Blue, Green, Red)  3 Designs (European, Oriental, Mediterranean)
 3 rooms 4 rooms
 12 wallpapers 23 wallpapers
 1 facility 2 facilities
 1 chef / artisan
 2 chefs / artisans
 3 merc. rooms 5 merc. rooms
 1 expedition group
 2 expedition groups
 100 furniture cap 150 furniture cap

Cost 100 atlas, 500 home value to upgrade from house to mansion.
Each expedition group allows you to keep 9 more merc. in house even if you don't use them to run expedition.

Note here, you need higher insight to put better furniture even thou you can borrow them from friends and guildmates etc.

Facts on house system

After seeing that much numbers.. You eyes must be closing ehehe.. Well, lets get with some facts. (Your updates in the info for others to know :P)

  • Gunner / swordsman can be hire as Artisan while archer / viking can be hire as Chef. (Class D merc, so no Northern Viking or Dark Archer)
  • You can use expedition room to manage your merc in-house/expedition/formation without any will cost.
  • On gift system, it request for gift fromin-house merc every 2 hours based on server time, so you may just log in before the tick, to gift merc after.
  • Furniture has level, you need to have the insight level to place them in your house. Artisans with the skill level to craft them.
  • Chef are recommended to learn Food with Medicine. Artisan is recommended to learn 1 home craft or go for equipment / crystal craft which most people work on.
  • Workload by in-house merc. : [320 + (clvl * 80)] E.g. Chef with food craft of lv 9 will complete [320 + (9 * 80)] workload per tick, that would be 1,040 workload.
  • Insight can be raise by insighting someone's furniture when a house under [Community / Home Directory / Insight]. If you insight in your own house, you only get the insight exp instead of the exp with bonus, which happen when someone else insight on your furniture.
  • House item reduce 1 durability per day and is not repairable (no home value or any insight value for insighter) (Durability start reducing when its first unseal)
  • Some furnitures add storage slots, like bookcase, hutch, pantry. Higher level ones give more slots.
  • Wallpaper / floor when used are no longer about to retrieve back (dead item). But it provide home value and refund when upgrading house to mansion.
  • Artisan / chef crafting speed depend on the skill level of the craft they are using. E.g. Furniture skill's level when crafting a shelf.
  • When facility hit lower than 50% yield, the acong fall sick and smoke emerge from the facility.
  • To prevent facility from getting used? (E.g. returning home to see 0% yield on facility everyday you come home) 2 Bookcases by house entrance to block anyone from entering.
  • Facility change its look every 25 level. E.g. 25, 50, 75..
  • The exp gain from insighting is actually the exp gain of facility skill of 5 level above. E.g. A person with lv 23 insight hit his cap at 974 exp on a high furniture while a lv 28 farmer receive 974 exp on success use on a farm too.
  • Skill gain exp from facility is based on the lower of facility level and user level. E.g. A person with lv 60 gardening working on 20 garden will only fetch basic mints and lv 20 exp for garden exp and user gardening exp gain. Likewise for the reverse.
  • Actually found out myself that life skill can never be raised above your main's level.
  • Mount can be place in house by accessing them in your mount book provided they are in the book already. They can be disable by accessing them in the house.
  • Home craft can be stopped by relogging so you can work on guild craft, in another word, you have to visit your house to start home craft after a disconnection.
  • Each house can only hold a party once every server reset. (E.g. 1 Common, 1 Guild, 1 Mentor feast per reset)
  • Feast only fill five tables if you have more than five of them in your house.
  • Feast can only be consume if house owner is present.
  • Mentor Feast cannot be traded. (You need your own house to host)
  • Sealed furniture will always give max durability upon unseal no matter what durability it show when it is sealed.
  • You can actually use house environment to teach 71+ crafts, 130+ info and Origin info as well as trading items / gold.
  • Visiting house to house without leaving the current house may cause lag. (Application not reacting to your actions for couple minutes)
  • Furniture bought from furniture store or fixed price from market will have 100 max dur. While player crafted furniture will have 150 max dur. (Seen Current dur > Max dur in the game, finding out how atm)
  • House furniture cannot be repair in any way, it end up in dismantling for craft soul with Hammer [V]. And do note that Housewarming furniture that come with the house cannot be dismantle.
  • There is a limit of 10 containers per house. You cannot place any more than 10.
  • Furniture are use to increase home value which give bonus to rest and merc. gifts.
  • Rest exp % is based on (Home Value / 50) rounded down. (Please take note that Rest exp cap at 200%)
  • In-house artisan / chef consume 20% energy per hour.
  • You can only buy a house from [Caitsith] from My Home (Rome) when you are level 80.
  • You are required to be level 80 to gift heart to other player when leaving their house.
  • You have been warned not to buy house from [Sotheby] Auction in Auction (Rome), for they are houses add-on for town (player's house cannot be traded and can only purchase from [Caitsith]).

Comments

 Site maintain by Aplz from Argos server.
 For anything you could help to fill, please send me a message :D
 Contact : Apple from Atlantica Online forums, Aplz from Atlantica-DB forums.

 You may drop a line in Guest book stating what else you wanna know and yet to find out from the net :D

 Got my house on 3th July 2011 :D

 Site last updated : 20th September 2012